dc.contributor.convenor | Roger Boyle | |
dc.contributor.author | Blumenstein, M | |
dc.contributor.author | Green, S | |
dc.contributor.author | Nguyen, A | |
dc.contributor.author | Muthukkumarasamy, V | |
dc.contributor.editor | Roger Boyle | |
dc.date.accessioned | 2017-05-03T11:42:03Z | |
dc.date.available | 2017-05-03T11:42:03Z | |
dc.date.issued | 2004 | |
dc.date.modified | 2009-09-24T05:53:13Z | |
dc.identifier.isbn | 1581138369 | |
dc.identifier.doi | 10.1145/1007996.1008016 | |
dc.identifier.uri | http://hdl.handle.net/10072/2142 | |
dc.description.abstract | This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analysis of its performance in assessing student programming projects and exercises. GAME has been designed to automatically assess programming assignments written in a variety of languages based on the "structure" of the source code and the correctness of the program's output. Currently, the system is able to mark programs written in Java, C++ and the C language. To use the system, instructors are required to provide a simple "marking schema" for any given assessment item, which includes pertinent information such as the location of files and the model solution. In this research, GAME has been tested on a number of student programming exercises and assignments. The results obtained, have been analysed and compared against a human marker providing encouraging results. | |
dc.description.peerreviewed | Yes | |
dc.description.publicationstatus | Yes | |
dc.language | English | |
dc.language.iso | eng | |
dc.publisher | ACM Press | |
dc.publisher.place | New York | |
dc.publisher.uri | http://www.acm.org/publications | |
dc.relation.ispartof | 0 | |
dc.relation.ispartofconferencename | ITiCSE 2004 | |
dc.relation.ispartofconferencetitle | Proceedings of the 9th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education | |
dc.relation.ispartofdatefrom | 2004-06-28 | |
dc.relation.ispartofdateto | 2004-06-30 | |
dc.relation.ispartoflocation | Leeds, UK | |
dc.relation.ispartofpagefrom | 67 | |
dc.relation.ispartofpageto | 71 | |
dc.subject.fieldofresearchcode | 289999 | |
dc.title | An Experimental Analysis of GAME: A Generic Automated Marking Environment | |
dc.type | Conference output | |
dc.type.description | E1 - Conferences | |
dc.type.code | E - Conference Publications | |
gro.faculty | Griffith Sciences, School of Information and Communication Technology | |
gro.date.issued | 2004 | |
gro.hasfulltext | No Full Text | |
gro.griffith.author | Muthukkumarasamy, Vallipuram | |