Literacy in the digital age: Learning from computer games
| File | Size | Format | |
|---|---|---|---|
| 60667_1.pdf | 123Kb | Adobe PDF | View |
| Title | Literacy in the digital age: Learning from computer games |
|---|---|
| Author | Beavis, Catherine Alice; Apperley, Thomas; Bradford, Clare; O'Mara, Joanne; Walsh, Christopher |
| Year Published | 2009 |
| Publisher | Blackwell Publishing |
| Citation | English in Education, Vol. 43(2), pp. 162-175 |
| Peer Reviewed | Yes |
| Published | Yes |
| Alternative URI | http://dx.doi.org/10.1111/j.1754-8845.2009.01035.x |
| Copyright Statement | Copyright 2009 NATE. This is the author-manuscript version of the paper. Reproduced in accordance with the copyright policy of the publisher.The definitive version is available at www.interscience.wiley.com |
| Research Centre | Griffith Institute for Educational Research |
| Faculty | Faculty of Education |
| Publication Type | Journal Articles (Refereed Article) |
Please use this identifier to cite this record: http://hdl.handle.net/10072/29829
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